It was a mere three years between the middling first entry and the brilliantly improved second game in the Borderlands franchise. So you might be wondering, has a whopping seven year wait resulted in a similar evolution and step forward for Borderlands as a franchise?
So what's slowed down our full review? The reason is two fold, both good and not so good.
Developed by Double Fine Productions and published by Namco Bandai, RAD is a 3d rogue-like with a lot of affection for video game history fueling it's attitude.
To say that Three Houses is a huge game is an understatement - it is an epic. More than that, each route is lengthy too, with me having to pull myself away to write this review at the 45 hour mark, simply because I could keep playing for another couple of months and not run out of content.
EDF 5 sidesteps a lot of critique it might otherwise have earned by remaining truly unique and worthwhile in it's ambition to provide huge scale battles and throw incredible numbers of enemies onto screen at once. What shines about the series is bright enough to make concerns over looks a moot point. Anyone looking for a new game to play with a group of friends is going to find some intense, mindless fun with this entry and fans are going to be well served too by the improvements made over the last PC release.
In honour of a physical re-release on PS4 and some fresh gameplay adjustments, developers White Rabbit and publishers Adult Swim Games are inviting another look at their Souls-like game and I'm very glad they did.
With Persona 5 having stolen the hearts of many, it's time for the Phantom Thieves to lead the way in a sequel to Persona Q inspired by the big screen - Persona Q2: New Cinema Labyrinth.
Two years ago, Constructor returned with a high definition overhaul and console releases without much having changed beyond the visuals, so what does Constructor Plus offer that it's predecessor didn't?
Widely misremembered as the first animal in space, instead Laika was one of many unfortunate creatures to help both the US and USSR test the rigors of rocketry and the effects of space on biological functions. It's an interesting part of scientific history to say the least and one that could perhaps have inspired something a little bit more exciting than what's on offer here.
Surviving Mars released last year and was well received here at The Digital Fix, with our review awarding a very healthy 8/10 to the space colony builder for embracing it's science fiction inspirations, offering a steady learning curve and for being fun overall, but perhaps a little dry in places. A few months later and Paradox Interactive are giving players the chance to turn Mar's dusty surface into a lush land, fit for human habitation with the release of Surviving Mars: Green Planet.
After so long, the blue blur is back on the track, this time with a pure kart racing game filled to the brim with things long time Sonic fans are likely to love on top of some solid racing.
At once, the strong qualities of the voice acting and script jump out during the introductory moments of Dance of Death: Du Lac and Fey, but equally so, technical issues niggle and pull attention.