A Kree, an Asgardian and a SHIELD agent walk into a bar...
Kate Mulgrew guest-stars as one of the mysterious Warehouse Regents, as the team try to unravel what Sally Stukowski's motives are and why she's after Warehouse 13.
Myka's past comes back to haunt her in this action-packed episode, and Artie shares a mental connection with a dog.
When Fargo, from <b>Eureka</b> gets into trouble with a computer game, he calls for help from the <b>Warehouse 13</b> team.
H.G. Wells returns to assist the team investigate a case that stretches back to the 1890s.
With two pairs of Warehouse agents on missions to locate artifacts, there's double the trouble.