Spelunky 2 delayed to 2020 because "density and detail of the game is demanding more time"

Platforms: PC | Sony PlayStation 4 | Microsoft Xbox One

Sad news for Spelunky fans - the procedurally generated classic has seen the sequel pushed back until 2020 due to the game being more technically demanding than expected.

Taking to Twitter, Spelunky 2 developer and creator Derek Yu said "I don't think we're going to get to release Spelunky 2 this year. Development is still going well and we're not far off target, but the density and detail of the game is demanding more time"

In order to soften the blow Yu went on to share a screengrab showing the new style of the game - replacing the chunky pixelated sprites with more detailed higher resolution graphics. Thankfully it looks like the game will retain the addictive gameplay of the original.

Yu closed off his Twitter thread saying "As soon as we have a release date for Spelunky 2, we'll make sure everyone knows! We can't wait to show you more, although of course the best way is for you to experience it for yourself at launch. All the crazy stuff we're adding makes me buzz with excitement. :)" - we can't wait!

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