Epic Games has announced it has acquired Psyonix, developer of car football phenomenon Rocket League. We get it, Epic, you enjoy spending my V-bucks money.
Following the announcement, there was some confusion regarding whether Rocket League would remain on sale to Steam users. This is the quote that implies that Rocket League will be removed from sale on Steam following the game being made available on Epic Games Store:
“The PC version of Rocket League will come to the Epic Games store in late 2019. In the meantime, it will continue to be available for purchase on Steam; thereafter it will continue to be supported on Steam for all existing purchasers.”
This states that there is a clear period of time prior to the game releasing on the Epic Games Store in late 2019 when the game will still be available for purchase on Steam. The use of the word “thereafter” heavily suggests that following Rocket League‘s launch on Epic’s marketplace, it will only “continue to be supported on Steam for all existing purchasers”, and will no longer be available for purchase on Valve’s dominant platform.
In an effort to clarify this statement, and clear up any confusion, Psyonix released an update to their announcement that in no way clarifies or clears up any confusion caused by the initial statement. They said:
“We wanted to clarify something for you after today’s news: Rocket League is and remains available on Steam. Anyone who owns Rocket League through Steam can still play it and can look forward to continued support. Thanks!”
No, I’m none the wiser, either.
So, Rocket League is still available on Steam as of now, and will be for the foreseeable future, or it won’t.
Regardless, Psyonix say they are still very much “committed to providing Rocket League with frequent updates that have new features, new content, and new ways to play the game for as long as you’ll have us”. This also appears to apply to existing Steam players too.
It only sounds like good news for Rocket League players, with Psyonix expecting to “leverage our new relationship to grow the game in ways we couldn’t do on our own before”.
The deal is all but done, but remains subject to customary closing conditions, both parties expect the acquisition to be finalised at the end of this month or in early June.
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