PES 2013 Details Announced!
Get ready to lace up your boots this autumn as PES returns once again. The series has seen a somewhat tumultuous few years with last years edition providing a welcomed return to form. It seems this time that Konami want to give fans what they want and have actively consulted both PES and football fans alike to achieve what it claims is, "s the most faithful recreation of modern day football to date." So what should you expect to see in the latest iteration of the series? It seems that there has been a lot of changes made for the release of PES 2013 and it seems that the main changes can be broken down into three elements; PES Full Control, Player ID and Proactive AI.
First up is PES FullControl (PES FC) which seems to have added many elements to give the player a huge amount of control on the pitch:
Dynamic First Touch: PES 2013 introduces subtle ways to receive the ball, from traps, gently lifting it past an attacker to run on to or a variety of other moves. First touch is everything and players can trap the ball using the R2 button, killing the speed of a well-hit pass and bringing it instantly under control, or using the momentum of the pass to turn a defender.
Full Manual Shooting and Full Manual Passing: PES 2013 offers fully manual passing and for the first time ever manual shooting, allowing users to determine the height and power of each. Long low passes can be sent skimming across the pitch, while shooting the user has total control over where the shot is placed. Skill and precision are needed to master these, but passes can be made into open areas, allowing lone strikers to thrive, while offering an unrivalled variety in ways to score.
Dribbling: The speed with which a player moves with the ball has been slowed in line with real matches, but using R2 allows players to add various styles to their close control. Players can vary the speed of their dribbling, and cushion the ball as they move freely within a 360-degree circle. The new system allows players to knock a ball past a player and collect it, nutmeg them, or hold up play by shielding the ball as team mates find space and make runs.
Full Manual One-Two: Active one-two passes can be made, with the second player being moved in any direction), facilitating various tactical movements.
Response Defending: Countering the attacking options the new dribbling system offers, is a beautifully-balanced defence system. Players can use R2 and X to slow an attack, with a double-tap of the X button prompting a perfectly-timed challenge. Full 360-degree control means that players can check runs and steal the ball from a parallel position, while the individuality element will see world renowned defenders using aerial dominance of physicality to win the ball.
Goalkeepers: Even the game’s ‘keepers benefit from more control, while their distribution is more precise thanks to the addition of a power gauge when they throw the ball, creating opportunities for new, quicker counter attacks.
The second element of the update is Player ID, this will see better players having improved likenesses and individual skills that will mirror their real life counterpart. Konami have also stated that this will also translate to the goalkeepers in the game with different styles of play, different athleticism and varying reaction speeds.
Lastly for the on-the-pitch updates there is the Pro Active AI. Konami have indicated that this new AI will see the balance and speed of play more accurately represented in PES 2013, defensive lines will be harder to break down with teams reacting more realistically whether it be in a forward attack or rushing to defend. It seems also that goalkeeper AI has been greatly updated as this was voted the key advancement the consulted fans wanted to see from the series.
PES 2013 looks like it's shaping up to be a serious contender this time around. There is the feeling that its success will be dictated by what the next FIFA has on offer but with the details that have emerged today it seems that it is moving in the right direction.