Sony buys Spider-Man PS4 developer Insomniac GamesPlatforms: Sony PlayStation 4 | Sony PlayStation 5
In a not-entirely surprising move, Sony has confirmed the high-profile acquisition of Insomniac Games, the studio behind the PlayStation exclusive Marvel's Spider-Man and Ratchet & Clank franchises.
The deal will see Insomniac Games join PlayStation Worldwide Studios, a collection of some of the most successful developers in the industry, including Santa Monica Studio, Media Molecule, Guerrilla Games, and Naughty Dog. Adding Insomniac Games to this acclaimed group is a huge statement, and emphasises how much faith Sony have in the studio, and the Marvel's Spider-Man franchise. As of July 28th, Marvel's Spider-Man had sold more than 13.2 million copies.
Sony announced the news in the below tweet.
Shawn Layden, Chairman of Sony Interactive Entertainment Worldwide Studios, spoke to The Hollywood Reporter about the acquisition and why it happened now. "Spider-Man underscores how consequential Insomniac is to gaming in the overall. They are an impact maker. They are a style-setter. There are just a clutch of studios in that independent sphere who are at an accomplishment level of something like Insomniac. They are a very rare bird and we felt that this was the time to formalize the relationship."
Layden confirmed in the interview that Marvel's Spider-Man and Ratchet & Clank were going to be the focus for the now first party studio, and that the future of the Xbox One and PC exclusive Sunset Overdrive IP has yet to be looked at by the company. "That [Sunset Overdrive] was a great experience for Insomniac and they learned a lot through that, as well. As far as the IP itself, we really haven’t turned over the files on that one to see what that actually means, to be honest. We like what they’ve been doing in the Spider-Man franchise and things like Ratchet & Clank are certainly vital series in the present and future. That’s what we’re concentrating on."
Sony's acquisition of Insomniac Games is another massive statement of intent heading into the next generation and the launch of the PS5 in 2020, and it does nothing to dispel the idea that exclusives are the key to success.