Watch the Red Dead Redemption 2 gameplay trailer now!
Rockstar have released the first Red Dead Redemption 2 gameplay trailer - and it's a massive 6 minutes long! It's so fresh we haven't even watched it ourselves yet!
America, 1899. The end of the wild west era has begun as lawmen hunt down the last remaining outlaw gangs. Those who will not surrender or succumb are killed. After a robbery goes badly wrong in the western town of Blackwater, Arthur Morgan and the Van der Linde gang are forced to flee. With federal agents and the best bounty hunters in the nation massing on their heels, the gang must rob, steal and fight their way across the rugged heartland of America in order to survive. As deepening internal divisions threaten to tear the gang apart, Arthur must make a choice between his own ideals and loyalty to the gang who raised him.
Red Dead Redemption 2 is set for release on Xbox One and Playstation 4 on 26th October 2018.
Introducing Red Dead Redemption 2
Red Dead Redemption 2 is Rockstar Games’ first full new generation experience following on from Grand Theft Auto V and a prequel to Red Dead Redemption. It’s an epic, action-packed adventure set in the dying days of the American west, told across the deepest and most expansive Rockstar world to date.
As the first Rockstar world built from the ground up for new generation hardware, Red Dead Redemption 2 features upgrades to every aspect of the experience – from world and mission design to AI to graphics and animation, with the aim of creating a world that is as seamless and consistent as possible to deliver a new kind of immersive experience that goes beyond the idea of ‘open world.’
This level of intimacy, persistence and detail informs the entire game, from the feel of each individual weapon to the weather, to the movement and personality of each breed of horse, to the variety and intelligence of the assorted characters you can encounter and engage with as you travel through this world.
Lawmen across the country are rounding up the last remaining outlaw gangs. After a major robbery goes wrong in the Western city of Blackwater, Arthur Morgan and the van der Linde gang are outlaws on the run. With federal agents and the best bounty hunters in the nation massing on their heels, the ruthless gang must rob, fight and steal their way across the rugged heart of America in order to survive.
This is the biggest and most complex world we’ve ever created, covering a huge range of American landscapes that seamlessly blend together from snowbound mountain trails to muddy towns, swamplands, rapidly modernizing cities, as well as the classic Southwest frontier – all filled with a variety of activities and opportunities unique to that destination.
Arthur Morgan is a senior member and lead enforcer of the Van der Linde gang. Arthur trusts Dutch to make the right decisions for the gang, and is often the person chosen to help put Dutch’s plans into action.
Adopted into the gang by Dutch van der Linde when he was a young boy, Arthur considers the gang as family. In many ways, they are the one positive and constant in his life and he is deeply loyal to them.
Outlaw life with the gang is the only one he’s ever truly known, and Arthur will do whatever it takes to protect and provide for them.
The Van der Linde Gang
Led by the charismatic Dutch Van der Linde, the gang have freely roamed the wilds of the west for years – but now, the gang are being chased back across America as Dutch and the gang search for a place to live free from the law and of government interference.
In the original Red Dead Redemption you played as John Marston, at the time a partially reformed outlaw and former member of Dutch’s gang. Red Dead Redemption 2 places you in that gang at the peak of their notoriety.
Arthur has deep relationships with the gang and lives alongside them as they experience every aspect of outlaw life together. Arthur’s relationships with other members of the gang are a key aspect of both the story and the gameplay of Red Dead Redemption 2. As Arthur, you will get to know these people in a way that has never been attempted in a game before.
This band of outlaws and outcasts also includes:
- Dutch Van der Linde
- Arthur Morgan
- John Marston
- Bill Williamson
- Javier Escuella
- Sadie Adler
- Charles Smith
- Micah Bell
- Hosea Matthews
- Assorted other travelers including Karen, Lenny, Tilly and Pearson
As Arthur, players are free to interact with any member of the gang at any time and chatting with members of the gang will also reveal opportunities for fun activities or missions, with the goal of seamlessly blending story-based missions and other gameplay.
For example, Arthur can ask other gang members to head out with him on activities including robberies, hunting, fishing and more.
The Gang’s Camp
Daily life in the Van der Linde gang revolves around the camp, which serves as an ever-evolving hub for missions, companion activities and as a way for the player to socialize with and engage with the different gang members
Every member of the gang participates in the camp’s upkeep – some are better at it than others. The gang needs money, food and supplies to survive, and while it’s not compulsory to assist with camp supplies, Arthur will be rewarded for being a positive contributor to the upkeep of the camp by bringing
back food, money or other provisions. Players can also choose how much they want to experience of camp life and have the option to head out on the open road to explore the world freely at any time.
But as outlaws on the run, the gang can never feel safe for too long in one place and will move campsites based on events in the story.
A New Level of Interaction
Red Dead Redemption 2 introduces a new layer of interaction across the entire world, giving players more opportunities to engage with other characters, animals and the environment around them without ever drawing a weapon.
Players can initiate or be engaged in conversation with almost everyone in the world, and these interactions will also vary by character and by context, and different situations will present Arthur with different options. For example, Arthur can hail a passing stagecoach to slow down or distract the driver or to ask them for a ride to the nearest town, or he could take that the opportunity to hold them up. A marshal might encourage Arthur to move along before drawing a weapon to start a fight. Arthur might intimidate a witness of a crime into silence, or use the opportunity to rob them at the same time, and all of these conversations take place in the world itself, not in static menus or dialogue trees.
This new layer of interaction also applies to other aspects of the world – from praising or scolding a dog, to calming your horse, and much more.
A Matter of Honor
While not the semi-reformed outlaw Marston was in the previous game, it’s still up to the player to decide how honorable Arthur is in his life and daily activities. Arthur’s honor will change based on the choices you make, and varying levels of honor will have different consequences and opportunities.
Weapons in Red Dead Redemption have been designed to make combat feel deliberate and substantial in order to deepen the player’s connection to the world, while still being fun and easy to use at all times.
An Outlaw and His Horse
In Red Dead Redemption 2, horses play a unique role as both a form of transport and personal companion. Horses in Red Dead Redemption 2 move fluidly at any speed and with an unprecedented level of agility and control. Different breeds have different personalities and horses react uniquely to terrain, water, fear, and stress as well as to interactions with Arthur.
Players create a bond with their horse by grooming, feeding and calming it when it’s agitated or scared. The more experiences Arthur has with an individual horse will make it easier to calm in stressful situations, as well as improving other characters such as speed and stamina.
Arthur can use a horse’s saddle and saddlebags to carry additional weapons, carcasses of any killed animals, and other items that he cannot carry on his person. Wild horses can also be captured by lasso (and other methods) in order to be tamed and ridden.